User's customizable globals for overriding the default SINT settings, such as a renderer's default resolution, framerate, float percision, etc.
Example
// Use the native window resolution as the default resolution
// will support high-density displays when rendering
SINT.settings.RESOLUTION = window.devicePixelRatio.
// Disable interpolation when scaling, will make texture be pixelated
SINT.settings.SCALE_MODE = SINT.SCALE_MODES.NEAREST;
Members
-
Can we upload the same buffer in a single frame?
-
Default filter resolution.
- Default Value:
- 1
-
Default Garbage Collection maximum check count.
- Default Value:
- 600
-
Default Garbage Collection max idle.
- Default Value:
- 3600
-
SINT.settings.GC_MODE SINT.GC_MODES static
-
Default Garbage Collection mode.
- Default Value:
- SINT.GC_MODES.AUTO
-
Default Mesh
canvasPadding
.- See:
-
- SINT.mesh.Mesh#canvasPadding
-
If set to true WebGL will attempt make textures mimpaped by default. Mipmapping will only succeed if the base texture uploaded has power of two dimensions.
- Default Value:
- true
-
SINT.settings.PRECISION_FRAGMENT SINT.PRECISION static
-
Default specify float precision in fragment shader.
- Default Value:
- SINT.PRECISION.MEDIUM
-
SINT.settings.PRECISION_VERTEX SINT.PRECISION static
-
Default specify float precision in vertex shader.
- Default Value:
- SINT.PRECISION.HIGH
-
The default render options if none are supplied to SINT.WebGLRenderer or SINT.CanvasRenderer.
Properties:
Name Type Default Description view
HTMLCanvasElement null resolution
number 1 antialias
boolean false forceFXAA
boolean false autoResize
boolean false transparent
boolean false backgroundColor
number 0x000000 clearBeforeRender
boolean true preserveDrawingBuffer
boolean false roundPixels
boolean false width
number 800 height
number 600 legacy
boolean false -
Default resolution / device pixel ratio of the renderer.
- Default Value:
- 1
-
The prefix that denotes a URL is for a retina asset.
- Default Value:
- /@([0-9\.]+)x/
Example
`@2x`
-
SINT.settings.SCALE_MODE SINT.SCALE_MODES static
-
The scale modes that are supported by SINT.
- Default Value:
- SINT.SCALE_MODES.LINEAR
-
The default sprite batch size.
The default aims to balance desktop and mobile devices.
- Default Value:
- 4096
-
The maximum textures that this device supports.
- Default Value:
- 32
-
Target frames per millisecond.
- Default Value:
- 0.06
-
SINT.settings.TRANSFORM_MODE SINT.TRANSFORM_MODE static
-
Default transform type.
- Default Value:
- SINT.TRANSFORM_MODE.STATIC
-
SINT.settings.WRAP_MODE SINT.WRAP_MODES static
-
Default wrap modes that are supported by SINT.
- Default Value:
- SINT.WRAP_MODES.CLAMP